A real-time satellite with a broad solar panel floats above Earth in Edolus, framed by white technical overlays and the title Orbital Intelligence.
Edolus treats AI infrastructure as somewhere to travel through, opening above Earth with a satellite and moving toward planetary networks, urban systems, data centers, and luminous streams of information.
The build uses PlayCanvas, WebGL, and custom GLSL shaders, explicitly targeting WebGL 2 with a WebGL 1 fallback and high-performance GPU preference. It is a useful example of real-time 3D doing explanatory work: satellites, networks, and intelligent systems become a navigable visual argument instead of another stack of infrastructure diagrams.
- Live Demo: https://edolus.com
- Author: Vertex3D (LinkedIn)