IVRESS by Utsubo: A WebGPU Story That Refuses Light

A lone traveler in a world that refuses light. Built on Three.js's WebGPURenderer with a WebGL fallback and TSL shaders running on both backends. Utsubo's brand site for IVRESS reads like a short film, and the CTO behind it maintains the WebGPU side of three.js itself.

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A small traveler figure stands inside a dark, low-lit 3D landscape rendered in the browser with Three.js and WebGPU, framed like the opening shot of a short film.