MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU A full video editor running in the browser with zero CPU roundtrip. 37 blend modes in one WGSL shader, GPU-accelerated scopes, optical flow scene detection, and SAM2 segmentation on-device. 13 dependencies. MIT licensed.
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines Motion GPU strips WebGPU down to fullscreen shaders, multi-pass pipelines, and frame scheduling. Nothing else. DAG-based scheduler, composable render graph, and ping-pong slots.
Vermeer's Milkmaid Dissolved into WebGPU Particles Revelium Studio broke Vermeer's 1658 Milkmaid into thousands of GPU-driven particles using WebGPU and Three.js TSL. Color-sampled from the original painting, the result is a particle cloud that somehow still holds the composition together. Worth a long stare.
Lacoste Members Experience: A Polo Shirt Co-Creation Merci-Michel built a Three.js polo customizer with triple UV maps, vertex-encoded metadata, and a pipeline that exports directly to manufacturing. It runs on mobile. It never stutters. Worth studying.
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness A lost astronaut records his diary in your browser. Over a million GPGPU particles shift with his mental state while AI generates fresh text and voice each visit. Ming Jyun Hung built something that feels alive and a little heartbreaking.
Softbody Tetris: A Squishy WebGPU Remake That Plays Different Niklas Niehus rebuilt Tetris with soft body physics running entirely on WebGPU via Three.js TSL. Blocks deform on impact, wedge into gaps, and create emergent gameplay the original never had. Fully playable in your browser.
Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry Huncwot turned billions of drone-captured particles into a navigable WebGL garden for composer Krzysztof Penderecki. Custom GLSL shaders breathe with the music. Fully keyboard-accessible. One of the most ambitious Three.js projects we've seen.
OHIF Viewer: Clinical-Grade Medical Imaging Running on WebGL in Your Browser OHIF streams DICOM medical images straight into your browser. CT, MRI, PET fusion, tumor segmentation. All GPU-accelerated via Cornerstone3D's single shared WebGL context. No installs. Production-grade radiology tools built on open web standards.
Laser Drift: A Synthwave Arcade Shooter Built in Three.js Lowpoly spacecraft, neon grids, and custom shaders combine in this browser-based arcade game. Gesture controls on mobile, no UI clutter, and a commitment to retro aesthetics that goes deeper than a bloom filter.
WebGPU Meets Zero-Knowledge: Can Browser-Based Proving Finally Work? zkSecurity integrated WebGPU compute shaders with StarkWare's Stwo prover and hit 5x speedups on constraint polynomial evaluation.
WebGPU Hits Critical Mass: All Major Browsers Now Ship It Chrome, Firefox, Safari, and Edge all ship WebGPU by default. Eight years of spec work finally pays off. Here is what changed, where the gaps remain, and why this matters for graphics and compute on the web.