Top-down 3D view of a Flemish train station with accurate platforms and tracks, small futuristic trains arriving in real time against a clean mech-tech interface.
Sporenkijker (Dutch for, roughly, "track watcher") is a live digital twin of the ten busiest train stations in Flanders. Real platforms, real rail geometry, real trains shuffling around on real schedules. The aesthetic lands somewhere between a Saturday morning anime control room and a very polite strategy game: clean panels, soft glow, a future that has clearly read the timetable. Watch one station for a minute and the network starts feeling alive in a quietly compulsive way. A train pulls in.
The build is by Guy Van Raemdonck at Studio Haedin, and the interesting part lives where infrastructure data meets visual logic. Track geometry mirrors the actual network, which sounds easy until you remember the result also has to read cleanly at every zoom level without dissolving into a tangled mess of polylines. The repo is open on GitHub, so you can see how the live feed threads into the scene without melting the frame budget. Click around a station, ride a train end-to-end, then dig into the source.
- Live Demo: https://sporenkijker.be
- Source Code: https://github.com/Guy-Roh/0066-sporenkijker
- Author: Haedin Studio (LinkedIn, GitHub, Instagram)