The Moped Mayhem play page showing a bold black-and-orange browser game menu inside a framed city-map interface.
Moped Mayhem turns food delivery into a multiplayer browser driving problem: deliver fast, keep the order intact, and hope the route you picked was not a physics trap in disguise.
The site is all courier paperwork, safety-yellow UI, map lines, and warnings like "where food becomes physics," which is a neat summary of the design problem. The playable browser build sits inside the page as a VIVERSE embed, with login, guest play, account creation, credits, server status, and the tiny bureaucratic thrill of orders waiting to go wrong.
Evan Poliquin describes the game as a Three.js multiplayer open-world racing and delivery project with Rapier physics for the vehicle controller and ragdolls, plus websockets for the multiplayer layer.
- Live Demo: https://mopedmayhem.io/play
- Author: Evan Poliquin (X, LinkedIn, Instagram)