Retro 80s business-tech landing page with bold geometric scenes that dissolve smoothly into one another, rendered in real time with WebGPU.
Shader.se opens like a forgotten corporate training tape from 1987, all crisp grids and confident geometry, except every transition between scenes has the unmistakable smoothness of something running on a modern GPU pretending very hard not to. It's the landing page for Shader, a Swedish studio, and it wears its 80s business-tech cosplay with a straight face: chunky type, measured pacing, the visual equivalent of a firm handshake. Then the scenes dissolve into each other and you remember what year it is.
Under the hood it's Three.js on the WebGPU path with TSL doing the shader work, which is a combination that still feels slightly futuristic to write out loud. TSL lets the team compose materials as graphs instead of hand-rolling WGSL, and the payoff shows up in those scene transitions, where lighting, geometry, and post all shift together without the usual seams. It's a good example of a studio site that is also, quietly, a demo reel.
Poke around the scenes, read the network tab, and if you like what you see, the team are worth a follow while they build more of this.
- Live Demo: https://shader.se
- Author: Shader Development Studio (X, LinkedIn, Instagram)