NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh's NullGraph drops the scene graph and streams flat ArrayBuffers straight to the GPU. Strange attractors, Hopf fibrations, curl-noise fluids, and a test engine that lets you swap memory layouts mid-flight to watch the frame times move.

0:00
/1:18

A real-time WebGPU scene showing chaotic attractors and minimal surfaces rendered through a GPU-driven pipeline with bloom and holographic post-processing.