Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine

Martin Laxenaire turned his portfolio into a playable WebGPU experience powered by gpu-curtains, his own 3D engine. Procedural particles, boids, and invoice-sized spheres unlock as you interact. Full source code and a Codrops breakdown included.

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A procedurally generated WebGPU scene from Martin Laxenaire's portfolio site, showing colorful particle systems and 3D spheres mapped to real freelance invoice data, rendered with his gpu-curtains engine.