Messenger Messenger is a beautifully crafted WebGL delivery game. Set on a tiny cel-shaded planet, it runs flawlessly across browsers. Explore the charming world, complete deliveries, and discover hidden surprises.
3D Books by Stripe Press Stripe's press page features a WebGL-powered 3D book showcase where titles rotate and reveal their covers as you scroll.
Utsubo Utsubo’s new site drops you into a slick WebGPU-powered experience featuring a real-time cheetah, custom shaders, and gorgeous transitions. Built with Three.js’s WebGPURenderer, it’s part portfolio, part tech flex and absolutely worth a few replays.
Google's Language Explorer Explore 7,000+ languages on a slick WebGL-powered globe built by Google Research. Real-time filters, rich metadata, and interactive pins all driven by the LinguaMeta dataset.
3D Math Playground A 3D Math Playground for visual learners, built during a Bolt hackathon. Explore gradient descent, loss curves, and more, all vibe coded and rendered in real time.
Prinzipiell Tinker Series Frank Reitberger’s Tinker series is a collection of WebGL and WebGPU experiments exploring procedural geometry, modular shaders, and real-time rendering in the browser. Each project builds on the last, offering sharp techniques and inspiration for anyone working with Three.js or TSL.
The Monolith Project The Monolith Project is a cinematic WebGL journey built with React Three Fiber. It weaves together modular shaders, layered particle systems, and a custom deferred renderer into a scroll-driven story that flows like a film. Every effect is modular. Every transition feels intentional.
Singularity: A Black Hole Simulation A fully raymarched black hole in your browser (glowing accretion disk, gravitational lensing, radiation noise) all built with Three.js, TSL, and WebGPU. No geometry, just math. A cosmic shader experiment pushing real-time web graphics to the edge.
CodeofSagar: 3D Animated Portfolio Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.
Medusae: A Soft Body Jellyfish Simulation Medusae is a browser-native jellyfish built with Three.js, GLSL, and a lean constraint solver. Ash Weeks pairs fixed-timestep physics with GPU interpolation and audio-reactive shaders to deliver lifelike, 60-fps motion.