PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser PLAIN creates low-poly 3D plane graphics using vertex geometry and simplex noise. Displace a grid into terrain. Animate the surface. Control camera, color, shape. Export stills or loops. Built in p5.js.
ATMOS: A Scroll-Driven Flight Through Procedural Skies A tiny plane follows a spline through high-poly clouds and shifting gradients. Troika renders the text. A fake DoF blur keeps it cheap. LEEROY made the whole thing load without a progress bar.
FLAKE: Distance-Driven Pattern Generation With Custom Shapes FLAKE uses distance-from-center to control scale, color, and rotation across a grid of shapes. Use images as masks. Export to vector or video.
Aurelia: Fully Procedural Jellyfish with WebGPU A real-time procedural jellyfish built with Three.js WebGPURenderer. Bell contractions, verlet tentacles, and iridescent shaders are all generated on the fly in TSL. No baked textures, just pure GPU compute.
Holiday Snow Globe Michael Modena's holiday snow globe uses WebGPU compute shaders to create volumetric snow that actually fills the dome with mesh-based particles generating proper normals. Plus a Porsche GT3 drifts inside. It's a Christmas card that doubles as a lighting and compute shader stress test.
Messenger Messenger is a beautifully crafted WebGL delivery game. Set on a tiny cel-shaded planet, it runs flawlessly across browsers. Explore the charming world, complete deliveries, and discover hidden surprises.