Google Brings LiteRT Inference to the Browser With WebGPU Google has brought its LiteRT on-device inference stack to the browser, with XNNPACK on CPU, ML Drift over WebGPU, and experimental WebNN support for NPUs.
Chrome 149-150 Brings Immediates to WebGPU Chrome 149-150 adds WebGPU immediates, tightens transient attachment validation, and continues Dawn cleanup work. Small changes, but useful ones for developers pushing many tiny per-draw updates.
Google Introduces HTML-in-Canvas API: Accessible UI Meets WebGL / WebGPU At Google I/O 2026, Chrome engineer Thomas Nattestad unveiled the HTML-in-Canvas API, which is a new web platform feature that lets developers render HTML elements directly into canvas, WebGL, and WebGPU contexts while preserving accessibility and interactivity.
Google's Language Explorer Explore 7,000+ languages on a slick WebGL-powered globe built by Google Research. Real-time filters, rich metadata, and interactive pins all driven by the LinguaMeta dataset.
WebGPU Hits Critical Mass: All Major Browsers Now Ship It Chrome, Firefox, Safari, and Edge all ship WebGPU by default. Eight years of spec work finally pays off. Here is what changed, where the gaps remain, and why this matters for graphics and compute on the web.