Real-Time Global Illumination in the Browser With SATORI Engine

A WebGPU renderer where light actually bounces. Color bleeds across walls, reflections fade off the frame, and the sun slides overhead while exposure holds steady. Built on TSL nodes with a single MRT pass feeding screen-space GI and reflections. Open the GUI and break something.

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A WebGPU-rendered 3D scene showing soft bounced light, a colored wall tinting the floor beside it, and reflections fading near the frame edges.