Aurelia: Fully Procedural Jellyfish with WebGPU

A real-time procedural jellyfish built with Three.js WebGPURenderer. Bell contractions, verlet tentacles, and iridescent shaders are all generated on the fly in TSL. No baked textures, just pure GPU compute.

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Real-time procedural jellyfish rendered in Three.js WebGPU, featuring a pulsing translucent bell mesh and flowing verlet-simulated tentacles with iridescent shader effects