Gush: Webcam Optical Flow Feedback in WebGL Adam Ferriss takes the Horn-Schunck optical flow algorithm, wraps it in feedback loops, and lets your webcam feed melt into psychedelic color trails. Move your face, click your mouse, watch the pixels remember where you've been.
Tendrils: Emergent WebGL Particle Visuals Tendrils is a WebGL demo by Eoghan O’Keeffe that turns particles into living, fluid forms. Driven by GPU shaders and user input (audio, webcam, touch), it’s both interactive art and a tech deep-dive.