Above the Grassland Builds a Cinematic WebGPU Field Ameen Abdullah’s Above the Grassland is a browser cinematic with WebGPU postprocessing, moving grass fields, weather presets, audio, narration, subtitles, and mood controls.
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js A personal Three.js portfolio staged as a moonlit field, with TSL, GPU grass simulation, volumetric smoke, procedural trees, fireflies, and camera-driven movement.
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV LUCERRÁ's WebGL portfolio behaves like one CRT broadcast, using texture layers, live 3D render targets, glitch transitions, hand tracking, and adaptive quality.
Grenzwert: Path-Traced Volumetric CT Rendering in WebGPU Grenzwert renders volumetric CT data with ground-truth path tracing, right in your browser. Built on C++/WebAssembly with WebGPU, it streams a 3D mip pyramid for responsive interaction while you edit transfer functions and crop into the volume in real time.
Holiday Snow Globe Michael Modena's holiday snow globe uses WebGPU compute shaders to create volumetric snow that actually fills the dome with mesh-based particles generating proper normals. Plus a Porsche GT3 drifts inside. It's a Christmas card that doubles as a lighting and compute shader stress test.